Designer

Everyone has creative input at Signal Studios; as a designer, your job is to help shape that collaborative vision into compelling, well-designed games that sell. Game Designers at Signal Studios work at every level from high concept through low-level implementation, iterating on systems, story, gameplay and lots of level design. The ideal candidate has thrived in creative, team-oriented, deadline-driven environments and is comfortable wearing several hats to get the job done; flexibility, common sense and a good sense of humor are a must.

A mid-level game designer at Signal Studios is expected to:

  • Create and maintain detailed design documentation
  • Create innovative multiplayer and single player experiences
  • Design and implement in-game messaging and HUD
  • Keep pace with the latest and greatest game releases and standards
  • Design and develop game levels from planning through full implementation
  • Script
  • Balance, polish, and tune. Balance, polish, and tune. Balance, polish, and tune
  • Design and implement gameplay systems
  • Create initial level block outs
  • Gracefully accept input and direction, while maintaining a strong vision themselves
  • Have at least 4 years experience and 2 shipped titles
  • Familiarity with 3D level editing tools and some knowledge of 3D software, such as Maya

To apply: send an email with resume and link to online portfolio/code/art samples to jobs@signalstudios.net – specify the job title you are applying for in the subject line.

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